Use the arrow keys to move, and the space bar to shoot!

Comments

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I love the art! Just some things..

1. the jump mechanic is too weak, I suggest bumping up the strength by no more than 10.

2. I can lose life by hitting my own fire ball - it got stuck on the side of the platform and when I hit it I lost life. Maybe they should disappear or slowly evaporate after a certain amount of time

3. The game over screen needs a button to restart the game

I love the opening start up scene and the art of the game!! It was hard to figure out the jump timing and moving around, and I did die a few times, but the art being nice to look at made that hurt less. Great job! 

I love the character and the animation! The background also adds a cute touch to the game. I like the shooting mechanic and the fast-moving enemies. My only suggestion would be to add custom art for the platforms or for the enemies. Overall I like the game and I think it's really wholesome!

First of all, the startup scene is great!

As soon as I entered the game, I discovered the problem which is the character cannot shoot backwards. (He will attack himself!)

I remember that Abe provided a script to fix this problem. You can find it in Discord channel, Unity>New_mechanics, and the name is "reverseShoot.cs".

When the game over, the screen froze, and I had to refresh the web page to restart the game. Maybe you need a restart button?

Also, when the character shoots an enemy, the score in the upper right corner is zero, I think this is not what you want. But, because I also encountered the same problem, I don't know how to solve it.

Other than that, I think there are no other problems. Your character animation is great! I like the way he yells when he attacks.

he's the goodest boy and deserves a treat

There are a lot of components and I can see how much you have worked on it! I would love to see more platform art. The art of the background and the character with the UI is really pretty. 

The art and functions all work really well! but the jump might be a little too low? When trying to play the level, the character isn't able to jump high enough to get on top of the fourth platform and he's too tall to go down onto the fifth one. I was able to get up there once but its very difficult and I'm not sure what I did differently to get it to work. So editing either the jump height/strength or the location of the platforms would easily fix this problem and then the game would work smoother (all of the other mechanics seem to be working fine).  

Looking good! Make sure to add a "timed self-destruct" (Playground component) to the bullet prefab so that they eventually go away. This will prevent a slowdown